Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- MaxiMus![]() ![]() | 15 kills: 8, deaths: 7 | 53% | 1.801 Expert League | 14.23% +3.43 skill (1) | ||
- [HR]= KILLER![]() ![]() | 15 kills: 7, deaths: 8 | 47% | 1.643 Expert League | 23.29% +3.07 skill (1) | ||
- sledge![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 1.560 Not Qualified | 29.48% +2.82 skill (1) | ||
- 4ekaku![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.010 Not Qualified | 77.52% +0.90 skill (1) | ||
- [OGHF]FatherTed![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 1.736 Expert League | 17.56% +3.30 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.884 Expert League | 10.75% +3.57 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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sledge Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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4ekaku Collect your easy points here |
Skill Sponsor |
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[OGHF]FatherTed Paid his dues, better thank this opponent next time around |