Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Pfc_Party![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 903 Not Qualified | 45.82% +2.17 skill (1) | ||
- [>XI<]larrymc![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 916 Not Qualified | 44.62% +2.22 skill (1) | ||
- kor119![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 1.017 Not Qualified | 35.39% +2.58 skill (1) | ||
- inventeRoman![]() ![]() | 1 kills: 1, deaths: 0 | 990 Not Qualified | 37.78% +2.49 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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kor119 Better avoid this opponent next time |
Skill Booster |
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kor119 Gain optimal skill by winning next confrontation |
Push Over |
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Pfc_Party Collect your easy points here |
Skill Sponsor |
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[>XI<]larrymc Paid his dues, better thank this opponent next time around |