Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- TIGER 0,100 | 34 kills: 21, deaths: 13 | 62% | 1.200 Not Qualified | 57.40% +1.70 skill (1) | ||
- yurik 0,100 | 27 kills: 22, deaths: 5 | 81% | 953 Not Qualified | 77.67% +0.89 skill (1) | ||
- Max 0,100 | 21 kills: 11, deaths: 10 | 52% | 1.111 Not Qualified | 65.46% +1.38 skill (1) | ||
- arturia 0,100 | 11 kills: 7, deaths: 4 | 64% | 1.114 Not Qualified | 65.19% +1.39 skill (1) | ||
- [OGHF]Wildcat 100,0 | 11 kills: 9, deaths: 2 | 82% | 1.182 Not Qualified | 59.05% +1.64 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Max Better avoid this opponent next time |
Skill Booster |
TIGER Gain optimal skill by winning next confrontation |
Push Over |
yurik Collect your easy points here |
Skill Sponsor |
[OGHF]Wildcat Paid his dues, better thank this opponent next time around |