Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- franky brasov![]() ![]() | 18 kills: 4, deaths: 14 | 22% | 1.296 Not Qualified | 23.72% +3.05 skill (1) | ||
- Tit.qL![]() ![]() | 16 kills: 1, deaths: 15 | 6% | 1.259 Not Qualified | 26.38% +2.94 skill (1) | ||
- Herkules![]() ![]() | 13 kills: 10, deaths: 3 | 77% | 945 Not Qualified | 54.45% +1.82 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Tit.qL Better avoid this opponent next time |
Skill Booster |
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franky brasov Gain optimal skill by winning next confrontation |
Push Over |
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Herkules Collect your easy points here |
Skill Sponsor |
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Herkules Paid his dues, better thank this opponent next time around |