Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- denisz 0,100 | 52 kills: 31, deaths: 21 | 60% | 1.136 Not Qualified | 57.20% +1.71 skill (1) | ||
- LeonNotWelco 0,100 | 45 kills: 23, deaths: 22 | 51% | 1.253 Not Qualified | 46.04% +2.16 skill (1) | ||
- Jan 0,100 | 36 kills: 17, deaths: 19 | 47% | 1.221 Not Qualified | 49.10% +2.04 skill (1) | ||
- Oskar 0,100 | 34 kills: 25, deaths: 9 | 74% | 960 Not Qualified | 72.44% +1.10 skill (1) | ||
- Leon 0,100 | 13 kills: 11, deaths: 2 | 85% | 1.035 Not Qualified | 66.32% +1.35 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Jan Better avoid this opponent next time |
Skill Booster |
LeonNotWelco Gain optimal skill by winning next confrontation |
Push Over |
Oskar Collect your easy points here |
Skill Sponsor |
Leon Paid his dues, better thank this opponent next time around |