Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- denisz 0,100 | 50 kills: 29, deaths: 21 | 58% | 1.136 Not Qualified | 58.08% +1.68 skill (1) | ||
- Alec 0,100 | 36 kills: 19, deaths: 17 | 53% | 1.212 Not Qualified | 50.90% +1.96 skill (1) | ||
- Oskar 0,100 | 35 kills: 27, deaths: 8 | 77% | 960 Not Qualified | 73.15% +1.07 skill (1) | ||
- LeonNotWelco 0,100 | 26 kills: 11, deaths: 15 | 42% | 1.253 Not Qualified | 46.93% +2.12 skill (1) | ||
- Leon 0,100 | 13 kills: 8, deaths: 5 | 62% | 1.035 Not Qualified | 67.11% +1.32 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
LeonNotWelco Better avoid this opponent next time |
Skill Booster |
LeonNotWelco Gain optimal skill by winning next confrontation |
Push Over |
Oskar Collect your easy points here |
Skill Sponsor |
Oskar Paid his dues, better thank this opponent next time around |