Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- LeonNotWelco 0,100 | 58 kills: 27, deaths: 31 | 47% | 1.253 Not Qualified | 38.96% +2.44 skill (1) | ||
- Alec 0,100 | 52 kills: 21, deaths: 31 | 40% | 1.212 Not Qualified | 42.80% +2.29 skill (1) | ||
- Jan 0,100 | 50 kills: 21, deaths: 29 | 42% | 1.221 Not Qualified | 41.92% +2.32 skill (1) | ||
- Oskar 0,100 | 27 kills: 20, deaths: 7 | 74% | 960 Not Qualified | 66.29% +1.35 skill (1) | ||
- Leon 0,100 | 10 kills: 10, deaths: 0 | 1.035 Not Qualified | 59.56% +1.62 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Alec Better avoid this opponent next time |
Skill Booster |
LeonNotWelco Gain optimal skill by winning next confrontation |
Push Over |
Oskar Collect your easy points here |
Skill Sponsor |
Leon Paid his dues, better thank this opponent next time around |