Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DEDMETAL 0,100 | 25 kills: 19, deaths: 6 | 76% | 1.139 Not Qualified | 56.93% +1.72 skill (1) | ||
- BesheniTiger 0,100 | 21 kills: 8, deaths: 13 | 38% | 1.209 Not Qualified | 50.27% +1.99 skill (1) | ||
- roman 0,100 | 14 kills: 9, deaths: 5 | 64% | 1.164 Not Qualified | 54.59% +1.82 skill (1) | ||
- Chert 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.035 Not Qualified | 66.32% +1.35 skill (1) | ||
- Thunder 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.142 Not Qualified | 56.65% +1.73 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
BesheniTiger Better avoid this opponent next time |
Skill Booster |
BesheniTiger Gain optimal skill by winning next confrontation |
Push Over |
Chert Collect your easy points here |
Skill Sponsor |
Thunder Paid his dues, better thank this opponent next time around |