Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DEDMETAL 0,100 | 10 kills: 6, deaths: 4 | 60% | 1.139 Not Qualified | 50.28% +1.99 skill (1) | ||
- BesheniTiger 0,100 | 9 kills: 6, deaths: 3 | 67% | 1.209 Not Qualified | 43.61% +2.26 skill (1) | ||
- Chert 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.035 Not Qualified | 60.11% +1.60 skill (1) | ||
- roman 0,100 | 4 kills: 4, deaths: 0 | 1.164 Not Qualified | 47.91% +2.08 skill (1) | |||
- lastovosegra 0,100 | 2 kills: 2, deaths: 0 | 1.212 Not Qualified | 43.35% +2.27 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
DEDMETAL Better avoid this opponent next time |
Skill Booster |
lastovosegra Gain optimal skill by winning next confrontation |
Push Over |
Chert Collect your easy points here |
Skill Sponsor |
roman Paid his dues, better thank this opponent next time around |