Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DEDMETAL 0,100 | 37 kills: 18, deaths: 19 | 49% | 1.139 Not Qualified | 56.67% +1.73 skill (1) | ||
- roman 0,100 | 34 kills: 15, deaths: 19 | 44% | 1.164 Not Qualified | 54.32% +1.83 skill (1) | ||
- Chert 0,100 | 27 kills: 18, deaths: 9 | 67% | 1.035 Not Qualified | 66.08% +1.36 skill (1) | ||
- lastovosegra 0,100 | 21 kills: 13, deaths: 8 | 62% | 1.212 Not Qualified | 49.73% +2.01 skill (1) | ||
- Thunder 0,100 | 9 kills: 3, deaths: 6 | 33% | 1.142 Not Qualified | 56.39% +1.74 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Thunder Better avoid this opponent next time |
Skill Booster |
lastovosegra Gain optimal skill by winning next confrontation |
Push Over |
Chert Collect your easy points here |
Skill Sponsor |
Chert Paid his dues, better thank this opponent next time around |