Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DEDMETAL 0,100 | 29 kills: 10, deaths: 19 | 34% | 1.139 Not Qualified | 40.16% +2.39 skill (1) | ||
- BesheniTiger 0,100 | 27 kills: 9, deaths: 18 | 33% | 1.209 Not Qualified | 33.92% +2.64 skill (1) | ||
- roman 0,100 | 18 kills: 5, deaths: 13 | 28% | 1.164 Not Qualified | 37.90% +2.48 skill (1) | ||
- lastovosegra 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.212 Not Qualified | 33.68% +2.65 skill (1) | ||
- Thunder 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.142 Not Qualified | 39.89% +2.40 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
roman Better avoid this opponent next time |
Skill Booster |
lastovosegra Gain optimal skill by winning next confrontation |
Push Over |
DEDMETAL Collect your easy points here |
Skill Sponsor |
lastovosegra Paid his dues, better thank this opponent next time around |