Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Takeo-kun 0,100 | 27 kills: 24, deaths: 3 | 89% | 970 Not Qualified | 76.82% +0.93 skill (1) | ||
- Jeffri 0,100 | 22 kills: 21, deaths: 1 | 95% | 954 Not Qualified | 77.87% +0.89 skill (1) | ||
- Junior 0,100 | 20 kills: 19, deaths: 1 | 95% | 895 Not Qualified | 81.56% +0.74 skill (1) | ||
- aP#ddc 0,100 | 19 kills: 7, deaths: 12 | 37% | 1.178 Not Qualified | 59.86% +1.61 skill (1) | ||
- LEGENDxHussain 0,100 | 19 kills: 18, deaths: 1 | 95% | 1.075 Not Qualified | 68.90% +1.24 skill (1) | ||
- Minecrack 0,100 | 15 kills: 12, deaths: 3 | 80% | 971 Not Qualified | 76.72% +0.93 skill (1) | ||
- UdadVendt 0,100 | 10 kills: 6, deaths: 4 | 60% | 933 Not Qualified | 79.26% +0.83 skill (1) | ||
- SAMI_JOY 0,100 | 3 kills: 3, deaths: 0 | 1.000 Not Qualified | 74.72% +1.01 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |