Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- TIGER 0,100 | 50 kills: 11, deaths: 39 | 22% | 1.200 Not Qualified | 27.92% +2.88 skill (1) | ||
- Moztro 0,100 | 27 kills: 5, deaths: 22 | 19% | 1.278 Not Qualified | 22.33% +3.11 skill (1) | ||
- Fugas 0,100 | 15 kills: 2, deaths: 13 | 13% | 1.130 Not Qualified | 33.64% +2.65 skill (1) | ||
- LmsJim 0,100 | 12 kills: 2, deaths: 10 | 17% | 1.130 Not Qualified | 33.60% +2.66 skill (1) | ||
- G[PL]_player 0,100 | 8 kills: 1, deaths: 7 | 12% | 1.116 Not Qualified | 34.80% +2.61 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
G[PL]_player Better avoid this opponent next time |
Skill Booster |
Moztro Gain optimal skill by winning next confrontation |
Push Over |
G[PL]_player Collect your easy points here |
Skill Sponsor |
TIGER Paid his dues, better thank this opponent next time around |