Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Hyper 0,100 | 95 kills: 45, deaths: 50 | 47% | 1.264 Not Qualified | 52.45% +1.90 skill (1) | ||
- Camper 0,100 | 50 kills: 25, deaths: 25 | 50% | 1.257 Not Qualified | 53.11% +1.88 skill (1) | ||
- janszi 0,100 | 11 kills: 7, deaths: 4 | 64% | 1.003 Not Qualified | 75.04% +1.00 skill (1) | ||
- Poor guy 0,100 | 1 kills: 1, deaths: 0 | 1.187 Not Qualified | 59.72% +1.61 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |