Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- |SF|Boiorix 0,100 | 31 kills: 11, deaths: 20 | 35% | 1.202 Not Qualified | 43.09% +2.28 skill (1) | ||
- RSA(DST2) 0,100 | 20 kills: 10, deaths: 10 | 50% | 1.212 Not Qualified | 42.10% +2.32 skill (1) | ||
- Lego 0,100 | 19 kills: 10, deaths: 9 | 53% | 1.061 Not Qualified | 56.54% +1.74 skill (1) | ||
- Raaj 0,100 | 7 kills: 2, deaths: 5 | 29% | 1.052 Not Qualified | 57.32% +1.71 skill (1) | ||
- Mazzor.K 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.333 Not Qualified | 31.41% +2.74 skill (1) | ||
- A4skyhawk 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.029 Not Qualified | 59.48% +1.62 skill (1) | ||
- MITTEL 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.034 Not Qualified | 59.06% +1.64 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |