Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Horschte 0,100 | 55 kills: 27, deaths: 28 | 49% | 1.209 Not Qualified | 51.55% +1.94 skill (1) | ||
- [OGHF]Wildcat 100,0 | 53 kills: 38, deaths: 15 | 72% | 1.096 Not Qualified | 62.13% +1.51 skill (1) | ||
- [OGHF]Grim 2,98 | 45 kills: 22, deaths: 23 | 49% | 1.244 Not Qualified | 48.18% +2.07 skill (1) | ||
- Possi 0,100 | 10 kills: 5, deaths: 5 | 50% | 1.074 Not Qualified | 64.04% +1.44 skill (1) | ||
- Joommy 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.206 Not Qualified | 51.82% +1.93 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[OGHF]Grim Better avoid this opponent next time |
Skill Booster |
[OGHF]Grim Gain optimal skill by winning next confrontation |
Push Over |
Possi Collect your easy points here |
Skill Sponsor |
Joommy Paid his dues, better thank this opponent next time around |