Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- (OGHF)Born2Kill 2,98 | 45 kills: 23, deaths: 22 | 51% | 1.225 Not Qualified | 51.82% +1.93 skill (1) | ||
- [OGHF]Wildcat 100,0 | 24 kills: 11, deaths: 13 | 46% | 1.096 Not Qualified | 63.83% +1.45 skill (1) | ||
- Horschte 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.209 Not Qualified | 53.37% +1.87 skill (1) | ||
- Possi 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.074 Not Qualified | 65.70% +1.37 skill (1) | ||
- Joommy 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.206 Not Qualified | 53.64% +1.85 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Possi Better avoid this opponent next time |
Skill Booster |
(OGHF)Born2Kill Gain optimal skill by winning next confrontation |
Push Over |
Possi Collect your easy points here |
Skill Sponsor |
Joommy Paid his dues, better thank this opponent next time around |