Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Lucky 0,100 | 1 kills: 0, deaths: 1 | 0% | 4.456 Expert League | 0.00% +4.00 skill (1) | ||
- Triggerman 1,99 | 1 kills: 1, deaths: 0 | 4.658 Expert League | 0.00% +4.00 skill (1) | |||
- *AS*POL 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.188 Not Qualified | 1.13% +3.95 skill (1) | ||
- Horschte 0,100 | 1 kills: 0, deaths: 1 | 0% | 4.424 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
*AS*POL Better avoid this opponent next time |
Skill Booster |
Triggerman Gain optimal skill by winning next confrontation |
Push Over |
*AS*POL Collect your easy points here |
Skill Sponsor |
*AS*POL Paid his dues, better thank this opponent next time around |