Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Triggerman![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 4.658 Expert League | 0.00% +4.00 skill (1) | ||
- Martin![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 5.834 Expert League | 0.00% +4.00 skill (1) | ||
- BullFroggg![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 5.731 Expert League | 0.00% +4.00 skill (1) | ||
- 6![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 2.248 Not Qualified | 1.28% +3.95 skill (1) | ||
- pirtik![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 4.846 Expert League | 0.00% +4.00 skill (1) | ||
- SANC8![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.455 Not Qualified | 21.42% +3.14 skill (1) | ||
- MITTEL![]() ![]() | 1 kills: 1, deaths: 0 | 5.677 Expert League | 0.00% +4.00 skill (1) | |||
- Go1![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.843 Expert League | 0.00% +4.00 skill (1) | ||
- Blue![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 3.824 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Triggerman Better avoid this opponent next time |
Skill Booster |
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Go1 Gain optimal skill by winning next confrontation |
Push Over |
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SANC8 Collect your easy points here |
Skill Sponsor |
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SANC8 Paid his dues, better thank this opponent next time around |