| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- |OGHF| Chi![]() 40,60 | 15 kills: 7, deaths: 8 | 47% | 6.193 Expert League | 0.00% +4.00 skill (1) | ||
- Scorpion![]() 2,98 | 7 kills: 0, deaths: 7 | 0% | 6.937 Expert League | 0.00% +4.00 skill (1) | ||
- (OGHF)Born2Kill![]() 2,98 | 6 kills: 1, deaths: 5 | 17% | 6.739 Expert League | 0.00% +4.00 skill (1) | ||
- Hudson![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 5.774 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BOOTS![]() 100,0 | 5 kills: 0, deaths: 5 | 0% | 6.875 Expert League | 0.00% +4.00 skill (1) | ||
- Pim![]() 1,99 | 4 kills: 3, deaths: 1 | 75% | 6.795 Expert League | 0.00% +4.00 skill (1) | ||
- KILLEMALL![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 6.748 Expert League | 0.00% +4.00 skill (1) | ||
- TAG_YANKIE![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 6.772 Expert League | 0.00% +4.00 skill (1) | ||
- CorE![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 5.226 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OGHF)Born2Kill Better avoid this opponent next time |
| Skill Booster |
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| Scorpion Gain optimal skill by winning next confrontation |
| Push Over |
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| CorE Collect your easy points here |
| Skill Sponsor |
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| CorE Paid his dues, better thank this opponent next time around |