Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- (OGHF)Imin![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.550 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.946 Expert League | 0.00% +4.00 skill (1) | ||
- Martin![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.834 Expert League | 0.00% +4.00 skill (1) | ||
- Dez![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.534 Not Qualified | 11.22% +3.55 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Dez Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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Dez Collect your easy points here |
Skill Sponsor |
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Dez Paid his dues, better thank this opponent next time around |