Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Lump![]() ![]() | 11 kills: 7, deaths: 4 | 64% | 2.295 Not Qualified | 3.74% +3.85 skill (1) | ||
- capitaineM![]() ![]() | 8 kills: 8, deaths: 0 | 2.620 Expert League | 1.11% +3.96 skill (1) | |||
- Comandante![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 5.406 Expert League | 0.00% +4.00 skill (1) | ||
- MITTEL![]() ![]() | 2 kills: 2, deaths: 0 | 4.901 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Comandante Better avoid this opponent next time |
Skill Booster |
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Comandante Gain optimal skill by winning next confrontation |
Push Over |
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Lump Collect your easy points here |
Skill Sponsor |
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capitaineM Paid his dues, better thank this opponent next time around |