| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- [2xC]Salt![]() 0,100 | 50 kills: 29, deaths: 21 | 58% | 1.342 Not Qualified | 59.25% +1.63 skill (1) | ||
- PeppeR![]() 0,100 | 40 kills: 23, deaths: 17 | 57% | 1.370 Not Qualified | 56.62% +1.74 skill (1) | ||
- [PH]LightsOut![]() 0,100 | 27 kills: 14, deaths: 13 | 52% | 3.216 Expert League | 0.11% +4.00 skill (1) | ||
- Bandit![]() 0,100 | 23 kills: 9, deaths: 14 | 39% | 1.185 Not Qualified | 72.70% +1.09 skill (1) | ||
- tedy![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 6.290 Expert League | 0.00% +4.00 skill (1) | ||
- LetsGoBrandon![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 6.440 Expert League | 0.00% +4.00 skill (1) | ||
- {1T1F} Bellamy![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 3.199 Expert League | 0.12% +4.00 skill (1) | ||
- Topdog![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 5.957 Expert League | 0.00% +4.00 skill (1) | ||
- DeathDealer![]() 0,100 | 1 kills: 1, deaths: 0 | 2.302 Not Qualified | 3.53% +3.86 skill (1) | |||
- lemon![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 6.216 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Bandit Better avoid this opponent next time |
| Skill Booster |
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| LetsGoBrandon Gain optimal skill by winning next confrontation |
| Push Over |
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| Bandit Collect your easy points here |
| Skill Sponsor |
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| DeathDealer Paid his dues, better thank this opponent next time around |