Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 5.868 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Old![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 5.662 Expert League | 0.00% +4.00 skill (1) | ||
- ThorsHammer![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 5.889 Expert League | 0.00% +4.00 skill (1) | ||
- DerMesserMan![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 5.784 Expert League | 0.00% +4.00 skill (1) | ||
- Jasz![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 5.897 Expert League | 0.00% +4.00 skill (1) | ||
- Mit13![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 2.654 Expert League | 0.24% +3.99 skill (1) | ||
- ArfA![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 5.490 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Ady![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.834 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]257BEE![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.485 Expert League | 0.00% +4.00 skill (1) | ||
- Kool_Aid![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.332 Not Qualified | 28.12% +2.88 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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1 Bullet Magnet Better avoid this opponent next time |
Skill Booster |
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Jasz Gain optimal skill by winning next confrontation |
Push Over |
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Kool_Aid Collect your easy points here |
Skill Sponsor |
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Kool_Aid Paid his dues, better thank this opponent next time around |