Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [OGHF]$toRm 2,98 | 23 kills: 10, deaths: 13 | 43% | 5.310 Expert League | 0.00% +4.00 skill (1) | ||
- DDD 0,100 | 10 kills: 8, deaths: 2 | 80% | 3.508 Not Qualified | 0.06% +4.00 skill (1) | ||
- Alex 0,100 | 10 kills: 7, deaths: 3 | 70% | 1.237 Not Qualified | 77.74% +0.89 skill (1) | ||
- [OGHF]Old 2,98 | 5 kills: 5, deaths: 0 | 5.741 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[OGHF]$toRm Better avoid this opponent next time |
Skill Booster |
[OGHF]Old Gain optimal skill by winning next confrontation |
Push Over |
Alex Collect your easy points here |
Skill Sponsor |
[OGHF]Old Paid his dues, better thank this opponent next time around |