| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- MONK![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 2.837 Not Qualified | 0.09% +4.00 skill (1) | ||
- Teddy![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 7.493 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 14.915 Expert League | 0.00% +4.00 skill (1) | ||
- xaoc![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.943 Expert League | 0.00% +4.00 skill (1) | ||
- wan![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.768 Not Qualified | 0.12% +4.00 skill (1) | ||
- TiM![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.582 Expert League | 0.00% +4.00 skill (1) | ||
- Comandante![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 15.029 Expert League | 0.00% +4.00 skill (1) | ||
- SEBOLL![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 6.451 Expert League | 0.00% +4.00 skill (1) | ||
- Riv![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.580 Not Qualified | 10.33% +3.59 skill (1) | ||
- sl-53![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.730 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Teddy Better avoid this opponent next time |
| Skill Booster |
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| Comandante Gain optimal skill by winning next confrontation |
| Push Over |
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| Riv Collect your easy points here |
| Skill Sponsor |
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| Riv Paid his dues, better thank this opponent next time around |