Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- #$$.##![]() ![]() | 4 kills: 4, deaths: 0 | 2.550 Not Qualified | 0.67% +3.97 skill (1) | |||
- takis (GR)![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 9.460 Expert League | 0.00% +4.00 skill (1) | ||
- Y7844![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 12.660 Expert League | 0.00% +4.00 skill (1) | ||
- Lannes-v3![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 12.639 Expert League | 0.00% +4.00 skill (1) | ||
- Sequencer![]() ![]() | 1 kills: 1, deaths: 0 | 7.433 Expert League | 0.00% +4.00 skill (1) | |||
- [OGHF]Reverse![]() ![]() | 1 kills: 1, deaths: 0 | 12.860 Expert League | 0.00% +4.00 skill (1) | |||
- RiBBeD![]() ![]() | 1 kills: 1, deaths: 0 | 8.759 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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takis (GR) Better avoid this opponent next time |
Skill Booster |
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[OGHF]Reverse Gain optimal skill by winning next confrontation |
Push Over |
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#$$.## Collect your easy points here |
Skill Sponsor |
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#$$.## Paid his dues, better thank this opponent next time around |