| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Ac![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 8.771 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]TrashCan![]() 100,0 | 6 kills: 1, deaths: 5 | 17% | 14.176 Expert League | 0.00% +4.00 skill (1) | ||
- Martin![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 14.019 Expert League | 0.00% +4.00 skill (1) | ||
- sio![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 13.719 Expert League | 0.00% +4.00 skill (1) | ||
- DanteZZ:|![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 3.033 Expert League | 0.06% +4.00 skill (1) | ||
- Judas![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 14.106 Expert League | 0.00% +4.00 skill (1) | ||
- Live![]() 0,100 | 1 kills: 1, deaths: 0 | 5.532 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [OGHF]TrashCan Better avoid this opponent next time |
| Skill Booster |
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| [OGHF]TrashCan Gain optimal skill by winning next confrontation |
| Push Over |
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| DanteZZ:| Collect your easy points here |
| Skill Sponsor |
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| DanteZZ:| Paid his dues, better thank this opponent next time around |