| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - [OGHF]Reverse![]()  1,99 |  5 kills: 0, deaths: 5  |  0%  |  13.492 Expert League |  0.00% +4.00 skill (1) | ||
 - sio![]()  0,100 |  4 kills: 3, deaths: 1  |  75%  |  13.719 Expert League |  0.00% +4.00 skill (1) | ||
 - [OGHF]TrashCan![]()  100,0 |  3 kills: 1, deaths: 2  |  33%  |  14.176 Expert League |  0.00% +4.00 skill (1) | ||
 - MD![]()  0,100 |  3 kills: 3, deaths: 0  |  2.545 Expert League |  0.54% +3.98 skill (1) | |||
 - Rejekz|Watson![]()  0,100 |  2 kills: 0, deaths: 2  |  0%  |  5.868 Expert League |  0.00% +4.00 skill (1) | ||
 - Supersapper![]()  0,100 |  1 kills: 0, deaths: 1  |  0%  |  9.026 Expert League |  0.00% +4.00 skill (1) | ||
 - Macore![]()  0,100 |  1 kills: 1, deaths: 0  |    2.092 Not Qualified |  2.97% +3.88 skill (1) | |||
 - BadTrip![]()  1,99 |  1 kills: 0, deaths: 1  |  0%  |  5.795 Expert League |  0.00% +4.00 skill (1) | ||
 - (((0r$a)))![]()  0,100 |  1 kills: 1, deaths: 0  |    1.136 Not Qualified |  54.51% +1.82 skill (1) | |||
| 
						
						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| [OGHF]TrashCan Better avoid this opponent next time  | 
| Skill Booster | 
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| [OGHF]TrashCan Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| (((0r$a))) Collect your easy points here  | 
| Skill Sponsor | 
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| (((0r$a))) Paid his dues, better thank this opponent next time around  |