Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Mandinghino![]() ![]() | 11 kills: 4, deaths: 7 | 36% | 6.245 Expert League | 0.00% +4.00 skill (1) | ||
- Luguvalium![]() ![]() | 10 kills: 6, deaths: 4 | 60% | 6.021 Expert League | 0.00% +4.00 skill (1) | ||
- TeF![]() ![]() | 7 kills: 3, deaths: 4 | 43% | 12.610 Expert League | 0.00% +4.00 skill (1) | ||
- Comandante![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 12.955 Expert League | 0.00% +4.00 skill (1) | ||
- FNRP-sanya*![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 10.085 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 12.833 Expert League | 0.00% +4.00 skill (1) | ||
- 87t![]() ![]() | 1 kills: 1, deaths: 0 | 1.052 Not Qualified | 80.47% +0.78 skill (1) | |||
- equ_![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.487 Expert League | 0.00% +4.00 skill (1) | ||
- Teddy![]() ![]() | 1 kills: 1, deaths: 0 | 7.493 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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FNRP-sanya* Better avoid this opponent next time |
Skill Booster |
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Comandante Gain optimal skill by winning next confrontation |
Push Over |
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87t Collect your easy points here |
Skill Sponsor |
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87t Paid his dues, better thank this opponent next time around |