| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Teddy![]() 2,98 | 8 kills: 1, deaths: 7 | 12% | 7.493 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BOOTS![]() 80,20 | 5 kills: 2, deaths: 3 | 40% | 14.752 Expert League | 0.00% +4.00 skill (1) | ||
- Last_KHAN![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 4.995 Expert League | 0.00% +4.00 skill (1) | ||
- LUPUS![]() 2,98 | 3 kills: 2, deaths: 1 | 67% | 8.343 Expert League | 0.00% +4.00 skill (1) | ||
- PiPSqueek![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 5.015 Expert League | 0.00% +4.00 skill (1) | ||
- Twiz![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 12.533 Expert League | 0.00% +4.00 skill (1) | ||
- Gart![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.727 Expert League | 0.00% +4.00 skill (1) | ||
- Banderovets![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 5.032 Expert League | 0.00% +4.00 skill (1) | ||
- Empire![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.910 Expert League | 0.00% +4.00 skill (1) | ||
- Rambo![]() 1,99 | 1 kills: 0, deaths: 1 | 0% | 8.908 Expert League | 0.00% +4.00 skill (1) | ||
- kocmocpwnz![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 3.836 Not Qualified | 0.00% +4.00 skill (1) | ||
- dsds1![]() 2,98 | 1 kills: 1, deaths: 0 | 7.420 Expert League | 0.00% +4.00 skill (1) | |||
- Weeezz![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.836 Expert League | 0.00% +4.00 skill (1) | ||
- jet(ita)![]() 0,100 | 1 kills: 1, deaths: 0 | 5.237 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Teddy Better avoid this opponent next time |
| Skill Booster |
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| Empire Gain optimal skill by winning next confrontation |
| Push Over |
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| kocmocpwnz Collect your easy points here |
| Skill Sponsor |
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| kocmocpwnz Paid his dues, better thank this opponent next time around |