| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - dog![]()  0,100 |  16 kills: 10, deaths: 6  |  62%  |  14.084 Expert League |  0.00% +4.00 skill (1) | ||
 - Viper![]()  2,98 |  7 kills: 4, deaths: 3  |  57%  |  14.537 Expert League |  0.00% +4.00 skill (1) | ||
 - StreGa![]()  0,100 |  5 kills: 4, deaths: 1  |  80%  |    1.508 Not Qualified |  46.09% +2.16 skill (1) | ||
 - 1HITKILLER![]()  0,100 |  4 kills: 4, deaths: 0  |    987 Not Qualified |  86.32% +0.55 skill (1) | |||
 - Trixter![]()  2,98 |  2 kills: 2, deaths: 0  |  14.575 Expert League |  0.00% +4.00 skill (1) | |||
 - Perfusion![]()  2,98 |  2 kills: 1, deaths: 1  |  50%  |  9.153 Expert League |  0.00% +4.00 skill (1) | ||
 - mitey dojo![]()  0,100 |  1 kills: 1, deaths: 0  |  13.591 Expert League |  0.00% +4.00 skill (1) | |||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| Perfusion Better avoid this opponent next time  | 
| Skill Booster | 
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| Trixter Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| 1HITKILLER Collect your easy points here  | 
| Skill Sponsor | 
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| 1HITKILLER Paid his dues, better thank this opponent next time around  |