Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Viper![]() ![]() | 7 kills: 4, deaths: 3 | 57% | 12.738 Expert League | 0.00% +4.00 skill (1) | ||
- Teddy![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 4.990 Expert League | 0.00% +4.00 skill (1) | ||
- Ruloop![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 4.633 Expert League | 0.00% +4.00 skill (1) | ||
- Mandinghino![]() ![]() | 5 kills: 2, deaths: 3 | 40% | 6.245 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Army_rgr![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 5.293 Expert League | 0.00% +4.00 skill (1) | ||
- Lorbaer![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 2.701 Not Qualified | 0.99% +3.96 skill (1) | ||
- ZyKeS.CO![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 3.745 Expert League | 0.02% +4.00 skill (1) | ||
- PAB![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 12.709 Expert League | 0.00% +4.00 skill (1) | ||
- Dontshoot![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 5.131 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |