Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- DangerRus![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 2.308 Not Qualified | 0.93% +3.96 skill (1) | ||
- Auzi![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 2.273 Not Qualified | 1.06% +3.96 skill (1) | ||
- {BHC}Max![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 10.370 Expert League | 0.00% +4.00 skill (1) | ||
- TiM![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.666 Expert League | 0.00% +4.00 skill (1) | ||
- Lolster![]() ![]() | 1 kills: 1, deaths: 0 | 1.160 Not Qualified | 43.36% +2.27 skill (1) | |||
- mitey dojo![]() ![]() | 1 kills: 1, deaths: 0 | 12.545 Expert League | 0.00% +4.00 skill (1) | |||
- Viper![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.853 Expert League | 0.00% +4.00 skill (1) | ||
- Yaongura![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 3.517 Not Qualified | 0.01% +4.00 skill (1) | ||
- Teddy![]() ![]() | 1 kills: 1, deaths: 0 | 7.493 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |