| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- RiBBeD![]() 2,98 | 22 kills: 13, deaths: 9 | 59% | 8.759 Expert League | 0.00% +4.00 skill (1) | ||
- Ac![]() 0,100 | 15 kills: 3, deaths: 12 | 20% | 8.771 Expert League | 0.00% +4.00 skill (1) | ||
- Tiz![]() 1,99 | 12 kills: 4, deaths: 8 | 33% | 13.551 Expert League | 0.00% +4.00 skill (1) | ||
- Mandinghino![]() 0,100 | 11 kills: 6, deaths: 5 | 55% | 3.706 Not Qualified | 0.10% +4.00 skill (1) | ||
- Soldier![]() 1,99 | 10 kills: 2, deaths: 8 | 20% | 6.471 Expert League | 0.00% +4.00 skill (1) | ||
- Creature![]() 2,98 | 9 kills: 5, deaths: 4 | 56% | 12.096 Expert League | 0.00% +4.00 skill (1) | ||
- ZeroScore![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 5.298 Expert League | 0.00% +4.00 skill (1) | ||
- special.K![]() 0,100 | 4 kills: 4, deaths: 0 | 1.014 Not Qualified | 96.82% +0.13 skill (1) | |||
- voodosheeb![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 9.314 Expert League | 0.00% +4.00 skill (1) | ||
- g_compassShowEnemies 1![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 5.187 Expert League | 0.00% +4.00 skill (1) | ||
- Brother*Majkel![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 7.472 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Thrasher![]() 80,20 | 1 kills: 1, deaths: 0 | 14.303 Expert League | 0.00% +4.00 skill (1) | |||
- ||| Tutanchamun![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 5.670 Expert League | 0.00% +4.00 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Soldier Better avoid this opponent next time |
| Skill Booster |
![]() |
| [OGHF]Thrasher Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| special.K Collect your easy points here |
| Skill Sponsor |
![]() |
| special.K Paid his dues, better thank this opponent next time around |