| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- TheShissl![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.802 Not Qualified | 8.76% +3.65 skill (1) | ||
- Frikadelle![]() 2,98 | 8 kills: 2, deaths: 6 | 25% | 12.970 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Army_rgr![]() 2,98 | 4 kills: 2, deaths: 2 | 50% | 5.293 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 3 kills: 1, deaths: 2 | 33% | 14.189 Expert League | 0.00% +4.00 skill (1) | ||
- PolishWarrior![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 7.752 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 2.025 Not Qualified | 3.92% +3.84 skill (1) | ||
- ZeroScore![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 5.298 Expert League | 0.00% +4.00 skill (1) | ||
- dizzy-dude![]() 0,100 | 1 kills: 1, deaths: 0 | 5.561 Expert League | 0.00% +4.00 skill (1) | |||
- E.Norma Stitts![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 5.036 Expert League | 0.00% +4.00 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Frikadelle Better avoid this opponent next time |
| Skill Booster |
![]() |
| Viper Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| TheShissl Collect your easy points here |
| Skill Sponsor |
![]() |
| E.Norma Stitts Paid his dues, better thank this opponent next time around |