| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ScorpioGER![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 15.179 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 5 kills: 0, deaths: 5 | 0% | 15.143 Expert League | 0.00% +4.00 skill (1) | ||
- SCOURWIEL![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.597 Not Qualified | 14.97% +3.40 skill (1) | ||
- Wolfkreg![]() 2,98 | 3 kills: 1, deaths: 2 | 33% | 15.231 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 15.225 Expert League | 0.00% +4.00 skill (1) | ||
- C h i c k e n![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.395 Not Qualified | 0.82% +3.97 skill (1) | ||
- Dizzy-Dude![]() 2,98 | 1 kills: 1, deaths: 0 | 15.093 Expert League | 0.00% +4.00 skill (1) | |||
- KILLEMALL![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 15.360 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| ScorpioGER Better avoid this opponent next time |
| Skill Booster |
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| KILLEMALL Gain optimal skill by winning next confrontation |
| Push Over |
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| SCOURWIEL Collect your easy points here |
| Skill Sponsor |
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| C h i c k e n Paid his dues, better thank this opponent next time around |