| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- xaoc![]() 2,98 | 7 kills: 5, deaths: 2 | 71% | 14.289 Expert League | 0.00% +4.00 skill (1) | ||
- Oban![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 12.472 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() 2,98 | 5 kills: 2, deaths: 3 | 40% | 14.419 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 14.189 Expert League | 0.00% +4.00 skill (1) | ||
- Ozz![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 2.698 Not Qualified | 0.76% +3.97 skill (1) | ||
- LUPUS![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 14.314 Expert League | 0.00% +4.00 skill (1) | ||
- Sequencer![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 13.729 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() 2,98 | 2 kills: 2, deaths: 0 | 14.392 Expert League | 0.00% +4.00 skill (1) | |||
- sio![]() 0,100 | 1 kills: 1, deaths: 0 | 13.719 Expert League | 0.00% +4.00 skill (1) | |||
- ALIVE09![]() 0,100 | 1 kills: 1, deaths: 0 | 3.818 Expert League | 0.01% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Viper Better avoid this opponent next time |
| Skill Booster |
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation |
| Push Over |
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| Ozz Collect your easy points here |
| Skill Sponsor |
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| ALIVE09 Paid his dues, better thank this opponent next time around |