| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Viper![]() 2,98 | 11 kills: 3, deaths: 8 | 27% | 14.372 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() 2,98 | 10 kills: 2, deaths: 8 | 20% | 14.396 Expert League | 0.00% +4.00 skill (1) | ||
- KILLEMALL![]() 2,98 | 8 kills: 0, deaths: 8 | 0% | 14.115 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 14.397 Expert League | 0.00% +4.00 skill (1) | ||
- Nickname is classified![]() 0,100 | 7 kills: 0, deaths: 7 | 0% | 13.646 Expert League | 0.00% +4.00 skill (1) | ||
- LUPUS![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 14.472 Expert League | 0.00% +4.00 skill (1) | ||
- Gart![]() 2,98 | 5 kills: 0, deaths: 5 | 0% | 14.232 Expert League | 0.00% +4.00 skill (1) | ||
- Waruss![]() 0,100 | 1 kills: 1, deaths: 0 | 1.017 Not Qualified | 64.96% +1.40 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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