Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 13.747 Expert League | 0.00% +4.00 skill (1) | ||
- Robster![]() ![]() | 5 kills: 0, deaths: 5 | 0% | 13.519 Expert League | 0.00% +4.00 skill (1) | ||
- dsds![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 13.575 Expert League | 0.00% +4.00 skill (1) | ||
- smith![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 13.228 Expert League | 0.00% +4.00 skill (1) | ||
- KenchoKem![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.479 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.621 Expert League | 0.00% +4.00 skill (1) | ||
- GEORGE![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.511 Expert League | 0.00% +4.00 skill (1) | ||
- rexion![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 13.447 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]FIG![]() ![]() | 1 kills: 1, deaths: 0 | 13.413 Expert League | 0.00% +4.00 skill (1) | |||
- Jeno![]() ![]() | 1 kills: 1, deaths: 0 | 13.333 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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1 Bullet Magnet Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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smith Collect your easy points here |
Skill Sponsor |
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Viper Paid his dues, better thank this opponent next time around |