| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - ArfA![]()  0,100 |  1102 kills: 770, deaths: 332  |  70%  |  14.396 Expert League |  71.42% +1.14 skill (1) | ||
 - 1 Bullet Magnet![]()  2,98 |  1068 kills: 533, deaths: 535  |  50%  |  14.673 Expert League |  46.34% +2.15 skill (1) | ||
 - GuybrushT![]()  0,100 |  1023 kills: 519, deaths: 504  |  51%  |  14.628 Expert League |  50.64% +1.97 skill (1) | ||
 - ScorpioGER![]()  0,100 |  966 kills: 599, deaths: 367  |  62%  |  14.591 Expert League |  54.22% +1.83 skill (1) | ||
 - OGHFKhaos![]()  2,98 |  957 kills: 482, deaths: 475  |  50%  |  14.540 Expert League |  59.05% +1.64 skill (1) | ||
 - Empire![]()  2,98 |  800 kills: 361, deaths: 439  |  45%  |  14.691 Expert League |  44.69% +2.21 skill (1) | ||
 - KILLEMALL![]()  2,98 |  790 kills: 334, deaths: 456  |  42%  |  14.115 Expert League |  88.02% +0.48 skill (1) | ||
 - soklig![]()  0,100 |  678 kills: 418, deaths: 260  |  62%  |  14.513 Expert League |  61.52% +1.54 skill (1) | ||
 - Dizzy-Dude![]()  2,98 |  656 kills: 439, deaths: 217  |  67%  |  14.470 Expert League |  65.37% +1.39 skill (1) | ||
 - SharpAss![]()  0,100 |  652 kills: 365, deaths: 287  |  56%  |  14.434 Expert League |  68.38% +1.26 skill (1) | ||
 - xaoc![]()  2,98 |  642 kills: 380, deaths: 262  |  59%  |  14.587 Expert League |  54.59% +1.82 skill (1) | ||
 - icon![]()  0,100 |  630 kills: 357, deaths: 273  |  57%  |  14.503 Expert League |  62.39% +1.50 skill (1) | ||
 - Deathstalker![]()  0,100 |  604 kills: 274, deaths: 330  |  45%  |  14.587 Expert League |  54.58% +1.82 skill (1) | ||
 - witch_sk![]()  0,100 |  598 kills: 330, deaths: 268  |  55%  |  14.324 Expert League |  76.74% +0.93 skill (1) | ||
 - Gart![]()  2,98 |  592 kills: 345, deaths: 247  |  58%  |  14.494 Expert League |  63.21% +1.47 skill (1) | ||
| 
						
						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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