| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- 01. Klex![]() 1,99 | 5 kills: 3, deaths: 2 | 60% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
- meepmeep![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 13.562 Expert League | 0.00% +4.00 skill (1) | ||
- Blue![]() 1,99 | 4 kills: 3, deaths: 1 | 75% | 13.421 Expert League | 0.00% +4.00 skill (1) | ||
- ETA![]() 0,100 | 4 kills: 4, deaths: 0 | 14.080 Expert League | 0.00% +4.00 skill (1) | |||
- FaR![]() 0,100 | 2 kills: 2, deaths: 0 | 14.362 Expert League | 0.00% +4.00 skill (1) | |||
- foaman![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.509 Expert League | 0.00% +4.00 skill (1) | ||
- Sibroc![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 13.529 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.435 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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