Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() ![]() | 5 kills: 2, deaths: 3 | 40% | 13.451 Expert League | 0.00% +4.00 skill (1) | ||
- SEBOLL![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 6.451 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Army_rgr![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 5.293 Expert League | 0.00% +4.00 skill (1) | ||
- HB-D_-L![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 6.667 Expert League | 0.00% +4.00 skill (1) | ||
- Vasilij Bunny![]() ![]() | 3 kills: 3, deaths: 0 | 13.186 Expert League | 0.00% +4.00 skill (1) | |||
- Rambo![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 8.908 Expert League | 0.00% +4.00 skill (1) | ||
- Epikouros![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 13.328 Expert League | 0.00% +4.00 skill (1) | ||
- DroneParker![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 8.368 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 13.425 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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SEBOLL Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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[OGHF]Army_rgr Collect your easy points here |
Skill Sponsor |
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HB-D_-L Paid his dues, better thank this opponent next time around |