Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- RiBBeD![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 8.759 Expert League | 0.00% +4.00 skill (1) | ||
- Swing P[SWE]![]() ![]() | 7 kills: 1, deaths: 6 | 14% | 10.562 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 4.174 Expert League | 0.00% +4.00 skill (1) | ||
- -Deepangel-![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 4.966 Expert League | 0.00% +4.00 skill (1) | ||
- -:Uis:-:Wookie:-![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 8.788 Expert League | 0.00% +4.00 skill (1) | ||
- Tiz![]() ![]() | 5 kills: 2, deaths: 3 | 40% | 12.750 Expert League | 0.00% +4.00 skill (1) | ||
- SharpAss![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 8.095 Expert League | 0.00% +4.00 skill (1) | ||
- monty![]() ![]() | 2 kills: 2, deaths: 0 | 1.181 Not Qualified | 69.74% +1.21 skill (1) | |||
- JricardoF![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 10.585 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
![]() |
Swing P[SWE] Better avoid this opponent next time |
Skill Booster |
![]() |
Tiz Gain optimal skill by winning next confrontation |
Push Over |
![]() |
monty Collect your easy points here |
Skill Sponsor |
![]() |
monty Paid his dues, better thank this opponent next time around |