Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Soldier![]() ![]() | 12 kills: 7, deaths: 5 | 58% | 13.584 Expert League | 0.00% +4.00 skill (1) | ||
- GuybrushT![]() ![]() | 12 kills: 5, deaths: 7 | 42% | 13.602 Expert League | 0.00% +4.00 skill (1) | ||
- hankypanky![]() ![]() | 10 kills: 6, deaths: 4 | 60% | 13.643 Expert League | 0.00% +4.00 skill (1) | ||
- OutFitter![]() ![]() | 8 kills: 3, deaths: 5 | 38% | 13.397 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() ![]() | 8 kills: 3, deaths: 5 | 38% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
- KonradGrom![]() ![]() | 8 kills: 5, deaths: 3 | 62% | 13.498 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 13.522 Expert League | 0.00% +4.00 skill (1) | ||
- Lukey![]() ![]() | 3 kills: 3, deaths: 0 | 13.577 Expert League | 0.00% +4.00 skill (1) | |||
- hippy![]() ![]() | 2 kills: 2, deaths: 0 | 1.581 Not Qualified | 79.08% +0.84 skill (1) | |||
- trewiz1![]() ![]() | 2 kills: 2, deaths: 0 | 3.498 Expert League | 0.24% +3.99 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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01. Klex Better avoid this opponent next time |
Skill Booster |
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hankypanky Gain optimal skill by winning next confrontation |
Push Over |
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hippy Collect your easy points here |
Skill Sponsor |
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hippy Paid his dues, better thank this opponent next time around |