Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Comandante![]() ![]() | 16 kills: 5, deaths: 11 | 31% | 12.970 Expert League | 0.00% +4.00 skill (1) | ||
- SGHEMBO![]() ![]() | 12 kills: 6, deaths: 6 | 50% | 5.354 Expert League | 0.00% +4.00 skill (1) | ||
- GaGGo![]() ![]() | 5 kills: 5, deaths: 0 | 3.974 Expert League | 0.01% +4.00 skill (1) | |||
- 1 Bullet Magnet![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 12.957 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Comandante Better avoid this opponent next time |
Skill Booster |
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Comandante Gain optimal skill by winning next confrontation |
Push Over |
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GaGGo Collect your easy points here |
Skill Sponsor |
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GaGGo Paid his dues, better thank this opponent next time around |