Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Prapor 0,100 | 10 kills: 4, deaths: 6 | 40% | 9.527 Expert League | 0.00% +4.00 skill (1) | ||
- Teddy 0,100 | 6 kills: 3, deaths: 3 | 50% | 8.532 Expert League | 0.00% +4.00 skill (1) | ||
- takis (GR) 0,100 | 6 kills: 4, deaths: 2 | 67% | 9.460 Expert League | 0.00% +4.00 skill (1) | ||
- Horschte 0,100 | 5 kills: 3, deaths: 2 | 60% | 6.468 Expert League | 0.00% +4.00 skill (1) | ||
- Empire 2,98 | 5 kills: 1, deaths: 4 | 20% | 12.179 Expert League | 0.00% +4.00 skill (1) | ||
- Twiz 2,98 | 4 kills: 2, deaths: 2 | 50% | 12.228 Expert League | 0.00% +4.00 skill (1) | ||
- RUPtUR3 0,100 | 2 kills: 2, deaths: 0 | 1.956 Not Qualified | 11.69% +3.53 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |