Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- kOT![]() ![]() | 10 kills: 4, deaths: 6 | 40% | 12.780 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() ![]() | 7 kills: 4, deaths: 3 | 57% | 12.850 Expert League | 0.00% +4.00 skill (1) | ||
- OG_OG![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 10.501 Expert League | 0.00% +4.00 skill (1) | ||
- mitey dojo![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 12.545 Expert League | 0.00% +4.00 skill (1) | ||
- Army![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 10.132 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 12.853 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 12.843 Expert League | 0.00% +4.00 skill (1) | ||
- Traqu![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 12.634 Expert League | 0.00% +4.00 skill (1) | ||
- Pappion![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.856 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |