| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- JC_KING![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 12.004 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BOOTS![]() 80,20 | 2 kills: 1, deaths: 1 | 50% | 14.373 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]TrashCan![]() 100,0 | 2 kills: 0, deaths: 2 | 0% | 14.176 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 1 kills: 1, deaths: 0 | 14.372 Expert League | 0.00% +4.00 skill (1) | |||
- dsds1![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 7.420 Expert League | 0.00% +4.00 skill (1) | ||
- Duszek![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 13.671 Expert League | 0.00% +4.00 skill (1) | ||
- takis (GR)![]() 0,100 | 1 kills: 1, deaths: 0 | 12.642 Expert League | 0.00% +4.00 skill (1) | |||
- RiBBeD![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 8.759 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| JC_KING Better avoid this opponent next time |
| Skill Booster |
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| [OGHF]BOOTS Gain optimal skill by winning next confrontation |
| Push Over |
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| dsds1 Collect your easy points here |
| Skill Sponsor |
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| dsds1 Paid his dues, better thank this opponent next time around |