Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- CowBoY![]() ![]() | 28 kills: 12, deaths: 16 | 43% | 1.037 Not Qualified | 50.06% +2.00 skill (1) | ||
- Grauer Wolf![]() ![]() | 14 kills: 9, deaths: 5 | 64% | 927 Not Qualified | 60.43% +1.58 skill (1) | ||
- JohnLick![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.000 Not Qualified | 53.61% +1.86 skill (1) | ||
- Dupex![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.017 Not Qualified | 52.01% +1.92 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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CowBoY Better avoid this opponent next time |
Skill Booster |
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CowBoY Gain optimal skill by winning next confrontation |
Push Over |
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Grauer Wolf Collect your easy points here |
Skill Sponsor |
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Dupex Paid his dues, better thank this opponent next time around |